; by tdef
; weapon jam chance for NPCs (based on rank)
; chance increases from "base" value till it reach "max" value by ammo spent by npc
; 25 = %25 chance for jam

[settings]
enabled = false

base_ch_novice 			= 0
base_ch_trainee 		= 0		;10
base_ch_experienced 	= 0
base_ch_professional 	= 0
base_ch_veteran 		= 0
base_ch_expert 			= 0		;10
base_ch_master 			= 0		;8
base_ch_legend 			= 0		;5

max_ch_novice 			= 0
max_ch_trainee 			= 0
max_ch_experienced 		= 0
max_ch_professional 	= 0
max_ch_veteran 			= 0
max_ch_expert 			= 0
max_ch_master 			= 0
max_ch_legend 			= 0
