; by tdef ; weapon jam chance for NPCs (based on rank) ; chance increases from "base" value till it reach "max" value by ammo spent by npc ; 25 = %25 chance for jam [settings] enabled = false base_ch_novice = 0 base_ch_trainee = 0 ;10 base_ch_experienced = 0 base_ch_professional = 0 base_ch_veteran = 0 base_ch_expert = 0 ;10 base_ch_master = 0 ;8 base_ch_legend = 0 ;5 max_ch_novice = 0 max_ch_trainee = 0 max_ch_experienced = 0 max_ch_professional = 0 max_ch_veteran = 0 max_ch_expert = 0 max_ch_master = 0 max_ch_legend = 0